This has been sitting around doing nothing. It was going to be part of a Legend of Zelda vignette, but I never got around to actually finishing it, especially since this guy needs a little help. Was going more for the original NES LoZ and trying to get a little spiky with this guy. Before disassembling him for other projects, thought I’d snap a shot and post it.
Thought I’d try my hand at a mecha utilizing some of the curved window pieces I like to use. The original idea was for a mecha on a much smaller scale, but with the geared pieces it had to get a little larger. By the time I added all the brick, poor red mecha was having some difficultly staying pose-able.
Everyone knows that all mecha need swords. Despite all the high tech, it still boils down to basic swordsmanship. You can see Red Mecha’s “zapper” (as Cael calls it) laying useless to the side.
You can kind of see the little “kabuto” hat/helmet I was trying to give this guy to match the little “mustache” on the front glazing. You can also see the serrations on the sword.
Originally, I wasn’t going to add wings but thought they would look alright. They add a lot of unnecessary weight, however, and so I had to drop the rotating engine pieces I wanted to add.
You can see the “sneaker-ish” shoes with wing-a-lings. You can also see the mecha’s back. The wings don’t look too bad considering they were an afterthought.
I also wanted to add a bit more to allow the wings to flip up horizontally, but again, the weight.
Access to the red mecha, the “back” hinges up. Unfortunately, you can’t see the interiors too well, I need a better lens for close-ups.
Red Mecha holding the zapper with clenched fist. I supposed you could also equip the shield in combination.
The bits with the grey vents is supposed to be a magazine. Any longer and it would have made the zapper even more unwieldy.
Or ready for a hug, I suppose.
You can see the “hands” pretty good here. They actually grip things fairly well.
I actually wanted to do a long rifle as well, but it would have been too long and difficult to pose.
Just completed another MOC that I’ve been working on for quite a while. As usual, it seems like I’m always short of the pieces I really need and so, you’ll probably notice a few spots where this is the case.
The idea behind this MOC was to use the spiral step stairs and also create stairs leading down to a lower level like a lot of older brick and stone buildings. I also wanted to incorporate some “basement” windows. The sidewalk for this MOC starts off three bricks off the baseplate so if it were to be connected, one would need to grade up to this MOC. If I had enough LEGOs, I would certainly do so.
The Lower Floor, Basement or Cellar Store
There should probably be some sort of railing near the cavity where the stairs go down. Also, the angled bricks were not quite long enough to prevent that gap you can see there.
I though I would do something different with the grates in this MOC. Ideally, I would have used the dark grey “headlight slot” bricks to fit in with the bottom colors. Also, if I had silver “fence” pieces to use for the grating it would look nicer.
It would have been nice to have a cleaner break with the flat tiles at the top of the stairs.
There is a “hidden wall” section leading to this tunnel that the rat is occupying, you can’t see it very well in the other pictures. It is behind the counter.
That’s it for the bottom level. The idea was a kind of basement level store, separated from the rest of the building. The stairs were a tighter fit than I had anticipated. I was constrained by the average sidewalk widths of the LEGO Creator sidewalks.
The First Floor
The original idea was to split the first floor into either two residences or two stores, but there just wasn’t enough space to do that. The back stairs eat up far more space than is necessary, but part of that was due to the basement floor stairs.
The balcony turned out nicer than I thought as well as the rounded glass piece, although it does look a little wonky.
The little statuary portions didn’t quite work out the way I wanted, it’s a little too plain.
Not as much space here as I would have liked, but it still works.
Hinges for the wall leading to the “kitchen/dining” area. Of course, the hinges would have to go or be inset when lining it up with other sets.
You can see parts of the kitchen here. You can also see how those stairs make it difficult to access this portion, thus the hinges.
The rest of the “kitchen/dining” area with the stove and refrigerator. Originally, I wanted to put a full sized dining table in there, but there just wasn’t room.
The Second Floor
The second floor is the “living” area, it’s a more reasonable height as well. I went for a lot of different elements for the facade, some statuary and detailing. I did have enough grey frogs, but they are not all shown. I think the kids harvested them from the walls and I never located them afterwards.
The statuary portions just barely fit into their cavities and they hide some of the necessary bridging and messy bits necessary to make the angles work. The little gold bits above the doors were originally going to be housings for some kind of canopy, but I gave up on trying to work it out.
You can see I had to move the grey frogs around to take the photos.
The TV actually rotates around for different “viewing angles”. It still looks pretty sparse.
Those square things behind the couch are supposed to be “pictures” of some sort. The little grey drawers under the windows were necessary as I didn’t have enough grey 1×2 flat plates to finish the tiling.
The Third Floor
This is the “bedroom” space. This level was the most difficult level to finish off for a variety of reasons. The angled front with the lions were not easy to finish, they constantly broke off and required some complicated bridging to make work. Also, because of the height and the way I build, it was very difficult to lay the tile in the “walk-in closet”. If I knew how I was going to finish it off, I would have laid the tile before it got so tall or closed in.
I think the lion and window combination worked out well over the statuary portions.
The middle portion under the window is actually sitting loose and not tied in to the floor at all, it has to slide in just right to hold it still.
The angled portion is rather messy, but necessary for the roof to fit right.
You can see how I ran out of 1×2’s in the right color, but it isn’t too noticeable (unless I point it out). The grey rod is there to hold the roof trap door in place which comes down into “walk-in closet”. Probably would have been better to turn that into a bathroom now that I think about it.
Most beds have a cat in it, my wife can attest to this fact of life. The bed seems larger than most, but it fits.
The Rooftop Level
Rooftops are usually pretty boring. I tried to do something different with the rooftop here, but had to abandon it…not enough pieces in the right colors…or patience.
Doesn’t look too bad from this angle, the sloped crenelations help.
Originally, I was going to extend the dark grey portions back further onto the rooftop but the angles made that too difficult. Not to mention lack of pieces in the right colors.
Boring back and side view, but it is intended to have buildings flush against both sides. It also gives a sense of scale for the height.
All the Levels
All the levels removed and side by side, and a promise kept. Once finished, the kids get to play with it. I figure it will be disassembled at some point anyway.
Some close ups of some of the furniture throughout the MOC.
I made my youngest son a LEGO version of the Spencer train from the Thomas videos they watch all the time. I based it off of one of the diecast metal trains, otherwise it would have ended up looking a bit different, especially the coal tender. I had to build this one a little sturdy to withstand some serious shoving around. When he gets older, I’ll fill the tender with the little round black pieces to look better. This is what I was going for, and this is what I ended up with:
Finished off this Space MOC I’ve been fiddling with. As usual, I am missing all of the right pieces in the right colors. I think it could also use more and better greebling.
You can see here how I’m missing the red curved piece; I actually have three of those in red, but not the mirrored piece for the other side. I’m sure its buried somewhere but I wanted to finish it so I could harvest these pieces for other projects. Actually, this whole MOC started with the front bit…the window portion turned sideways with the curved parts holding it in place. I may come back to this window configuration for another MOC but turn it vertical instead and see how that turns out.
You can see the old dark greys mixed in with the newer dark greys. Greebling looks kind of random to me. Originally the wings were going to be different, but they just ended up like this.
Sparse greebling on this side. I thought the engines turned out okay; I was playing around with using two “wheel wells” together and seeing how that would look framing the engine bits. I actually saw someone else using the pieces in this way for a building and was intrigued.
A view from somewhat underneath showing the angles used. I think it would look better if the red angled “striping” in the middle extended all the way back. Maybe next time.
I’m happy with the overall basic shape of the MOC but not so much the wings. Without some kind of wings, it felt kind of awkward. Again, you can see how it could use more greebling.
The framework of the Transport and interior. The interior has pretty much no greebling whatsoever; but there wasn’t a lot of room for it. Spacing was a little off on the “benches” so I had to stagger the Space Marines.
You can see I didn’t have any more of the right color arches. Also, the half heart hose greeble in the back there.
There is actually more to be seen than shows up here. A lot of instrument panels are hidden, but again, it could still use more greebling. I probably should have taken more shots as it was being built to see things more clearly.
Overall, its ok. It was mostly an experiment with the window pieces that turned into a transport. Next time will be better planned out and probably turned vertical.
I finished a space MOC I’ve been fiddling with for a while and thought I would try out some stop motion video with some basic software. It’s pretty basic, but the program was a lot easier and quicker than I thought it would be. Next time I’ll take a little more time to make it look nicer. For now, just testing out how it looks on here and how it views online. More pictures of the MOC to follow.
I’ve had some time to fiddle around with the Legos again. I designed this MOC to fit in with the LEGO Creator series; the floors line up and the sidewalks look similar. I tried to keep the style similar, however, I feel this one is lacking in the color department.
You can clearly tell which one is the MOC; a lot of grey and white. I think it is OK for a first shot at fitting in with the series. If the white portions were dark grey I’d be happier. Every city needs standard grey buildings, right?
I have since found the pieces to fill in the pavers, other than the roof being slightly higher, I think it fits in alright enough.
Pulled away, the white window bits seem a bit out of proportion. I’m not happy with the decorative blue parts on the white window elements, but I figured less would be more in this case than something overly complicated.
The rear needs some help. I was fiddling around with different window decorations and such. Most building rears aren’t very fancy as it is anyway.
In hindsight, I should probably have done this Antique Shop with a larger baseplate as I ended up with more “antiques” than I thought I would.
The furniture is rather sparse, but at least there’s something in there.
Supposed to be a kind of Proprietor’s area with the trap door and all. Still rather sparse and my furniture needs help.